- Cache user profile data in Redis with 10-minute expiration in XcxAPI service to reduce API overhead.
- Added a refresh/sync button on FavPlayersPage to manually trigger fetching players from the account.
- Refactored authentication logic to properly set and use ID token claims for syncing.
- Improved UX by removing automatic view switching logic that caused layout shifts, relying on state-driven rendering instead.
- Unified login redirect flow using the new `useAutoLogin` hook.
Update the label for the LOCAL filter option to reference `localList.length` instead of `list.length`, ensuring the item count displayed in the dropdown matches the actual filtered list size.
File: src/page/FavPlayersPage.tsx
- { label: `${ShowType.LOCAL}(${list.length})`, ... }
+ { label: `${ShowType.LOCAL}(${localList.length})`, ... }
- Add Prisma code generation in Dockerfile build step.
- Implement instant state updates for favoriting players via store hooks.
- Enhance 'FavPlayersPage' with:
- New "Sync to cloud" and "Clear local favorites" actions.
- Updated tabs showing counts for local vs. account favorites.
- Auto-detection of view mode based on authentication status.
- Add auto-login support in 'UserCenter' triggered by query parameter `autoSignIn=true`.
- Add `FavPlayerDAO` for database operations (create, read, delete, check) against `user_fav` table.
- Integrate Prisma ORM with MariaDB adapter in `src/prisma/db.ts`.
- Implement backend API routes (`/api/fav`) to handle GET, PUT, and DELETE requests for managing favorites based on user audience (aud).
- Create `FavePlayersPage` with support for:
- Viewing local stored favorites.
- Syncing server-side favorites via Logto authentication.
- Visual distinction between "Local" and "Account" favorite lists using Segmented control.
- Loading states and empty state handling with Ant Design components.
- Enhance `Logto/Callback` to redirect users back to their intended destination (e.g., `FavePlayersPage`) after authentication if a `redirect` param was stored in session storage.
- Update `UserCenter` page to include "Backup Codes" management option under account settings.
- Add necessary dependencies: `@logto/react`, `ahooks`, and update UI imports accordingly.
- Add @logto/react dependencies to package.json and lockfile.
- Replace custom App layout with LogtoProvider for authentication handling.
- Configure Logto settings (endpoint, appId) in frontend.tsx.
- Refactor FindUserPage search logic to trigger request on value change instead of manual search key refresh.
- Corrected the default value assignment for REDIS_CACHE_HOUR using logical OR instead of nullish coalescing.
- Added a debug log to output the cache hour value.
- Added error handling for redis.get calls to ensure they return a string or an empty string in case of failure.
- Added REDIS_CACHE_HOUR to .env.example and src/utils/server.ts.
- Updated TIMEOUT usage in src/services/uidScoreStore.ts and src/utils/server.ts to use REDIS_CACHE_HOUR.
- Increased the cache expiration time for event lists from 30 minutes to 72 hours.
- Increased the cache expiration time for match info from 3 minutes to 72 hours.
- Added `dayjs` import for date manipulation in `GamePanel.tsx`.
- Introduced `isPassedGame` memoized value in `GamePanel.tsx` to determine if the game date has passed.
- Updated `GroupingPrediction` component to accept `isPassedGame` prop and adjust `nowScoreGroup` state accordingly.
- Added REDIS environment variable to .env.example
- Updated src/index.tsx to check for multiple required environment variables
- Updated src/utils/server.ts to use REDIS environment variable for RedisClient
- export shared redis client from utils/server
- reuse shared redis in uidScoreStore
- cache listEvent HTML for 30 minutes
- cache getMatchInfo HTML for 3 minutes
- move event scraping/parsing and match lookup logic into src/utils/server.ts
- extract BASE_URL and grouping/round-table helpers into src/utils/common.ts
- update component/service entry imports to new module locations
- remove deprecated src/utils/utils.ts monolith
- clean up unused XCXFindUser type import
- update tests to new utils import path
- move shared parsing/grouping helpers into serverUtils and update imports
- add xcxApi singleton in serverUtils
- add Redis-backed uid score store and /api/user/nowScores endpoint
- preload uid scores in event loader and tags in profile loader
- allow grouping prediction to switch sort mode between current/yearly score
- update tags component to consume loader-provided tags
- remove unused zustand game store
- add redis test scaffold and scoreboard component scaffold
- remove unused antd imports (Space, Descriptions)
- refactor equipment section to Flex-based rows
- refactor profile meta fields to structured Flex rows
- add rank display next to name and score
- extract getRoundTable into src/utils.ts as a reusable generic helper
- update GroupMember to import getRoundTable from utils
- remove round pairing debug log from GroupMember
- Updated avatar image styling on FavePlayersPage
- Changed default sort type to '注册时间'
- Improved title rendering and structure on EventPage
- Added favUser logic and effect in ProfilePage
- components: add FavButton for player favoriting
- store: create useFavPlayerStore for managing favorites
- pages: add FavePlayersPage for displaying favorites
- components: add MenuButtons for navigation controls
- ui: update App and ProfilePage for new features
- meta: update index.html title to "我的开球网"