- Add 'ics' dependency to package.json and update lockfile.
- Introduce pagination support in `ClubEventList` component (Ant Design Pagination + Spin loading state).
- Refactor `GameSelector` to fetch paginated data (`page` query parameter) and manage page state.
- Update `KaiqiuService` to:
- Add Redis caching for event lists (1 hour TTL) and individual match details (10 hours TTL).
- Implement `listClubEvents` method with pagination support (fetching HTML, parsing titles/urls/status, extracting total count).
- Update `getEventInfo` to utilize cached data.
- Update server routes (`index.tsx`, `routes.tsx`) to handle query parameters and pass paginated responses to the frontend.
- Fix logic in `GroupingPrediction` to set group length when players <= 12.
This change improves performance by reducing initial load times through pagination and caching, preventing UI freezing with large event lists.
- **Frontend Refactoring**: Extracted EventCard logic and finished game filtering from GameSelector into a new ClubEventsList component. Removed direct routing logic (handleGameClick, navigate) from App.tsx in favor of router loaders.
- **New Feature - Club Detail Page**: Implemented /club/:id route with ClubEventsPage. Added server-side loader to fetch club info and events in parallel via new API endpoints (/api/club/find, /api/club/:id). Created KaiqiuService for direct data fetching.
- **API & Types**: Extended IEventInfo with isFinished flag; updated server-side parsing in utils/server.ts. Added ClubInfo type definition. Migrated club search and filtering logic to the server side.
- **Dependencies**: Updated antd from 6.2.1 to 6.3.2.
- Cache user profile data in Redis with 10-minute expiration in XcxAPI service to reduce API overhead.
- Added a refresh/sync button on FavPlayersPage to manually trigger fetching players from the account.
- Refactored authentication logic to properly set and use ID token claims for syncing.
- Improved UX by removing automatic view switching logic that caused layout shifts, relying on state-driven rendering instead.
- Unified login redirect flow using the new `useAutoLogin` hook.
- Add `FavPlayerDAO` for database operations (create, read, delete, check) against `user_fav` table.
- Integrate Prisma ORM with MariaDB adapter in `src/prisma/db.ts`.
- Implement backend API routes (`/api/fav`) to handle GET, PUT, and DELETE requests for managing favorites based on user audience (aud).
- Create `FavePlayersPage` with support for:
- Viewing local stored favorites.
- Syncing server-side favorites via Logto authentication.
- Visual distinction between "Local" and "Account" favorite lists using Segmented control.
- Loading states and empty state handling with Ant Design components.
- Enhance `Logto/Callback` to redirect users back to their intended destination (e.g., `FavePlayersPage`) after authentication if a `redirect` param was stored in session storage.
- Update `UserCenter` page to include "Backup Codes" management option under account settings.
- Add necessary dependencies: `@logto/react`, `ahooks`, and update UI imports accordingly.
- Added REDIS_CACHE_HOUR to .env.example and src/utils/server.ts.
- Updated TIMEOUT usage in src/services/uidScoreStore.ts and src/utils/server.ts to use REDIS_CACHE_HOUR.
- export shared redis client from utils/server
- reuse shared redis in uidScoreStore
- cache listEvent HTML for 30 minutes
- cache getMatchInfo HTML for 3 minutes
- move event scraping/parsing and match lookup logic into src/utils/server.ts
- extract BASE_URL and grouping/round-table helpers into src/utils/common.ts
- update component/service entry imports to new module locations
- remove deprecated src/utils/utils.ts monolith
- clean up unused XCXFindUser type import
- update tests to new utils import path
- move shared parsing/grouping helpers into serverUtils and update imports
- add xcxApi singleton in serverUtils
- add Redis-backed uid score store and /api/user/nowScores endpoint
- preload uid scores in event loader and tags in profile loader
- allow grouping prediction to switch sort mode between current/yearly score
- update tags component to consume loader-provided tags
- remove unused zustand game store
- add redis test scaffold and scoreboard component scaffold