Commit Graph

129 Commits

Author SHA1 Message Date
ce5c523efb fix(index): update event URL format in server configuration
- Changed the `url` property in the serve configuration from a commented-out placeholder to an active template string.
- The new URL format `https://tt.ksr.la/event/${e.matchId}` replaces the previous implementation where the URL was disabled.
- This ensures that event links are correctly generated and clickable within the calendar view, improving user navigation to event details.
2026-03-16 22:45:42 +09:00
86c3b6651b feat(fav-players): optimize un-fav API response and refactor player list UI
- Modify the DELETE /api/fav endpoint to include the player uid in the response JSON.
- Refactor FavPlayersPage to remove explicit dependency on `aud` for API calls, relying solely on `useAuthHeaders`.
- Add a dedicated "un-fav" button to player cards to allow users to unfollow individual players.
- Implement logic to distinguish between local un-fav (for unauthenticated users) and server-side un-fav (for authenticated users).
- Improve UI layout using `styled-components` and updated Ant Design components (`Typography.Title`).
- Add a link to sign in and view cloud favorites when the local list is empty.
2026-03-16 19:33:44 +09:00
2d928ab1e3 feat: configure Logto scopes and externalize appId
- Add 'admin' scope to Logto configuration in frontend.tsx.
- Externalize Logto appId to common.ts utils for better configuration management.
- Remove `isAuthExpired` check in UserCenter.tsx and always show the "Re-login" button.
2026-03-16 14:30:23 +09:00
1b01cff7d7 refactor: extract club header logic into ClubSummary component and simplify ClubEventsPage
- Moved header logic (background, avatar, title, notice button) from ClubEventsPage into a new ClubSummary component.
- Updated ClubEventsPage to use ClubSummary instead of managing layout and state directly.
- Fixed `onClick` handler in ClubSummary to correctly spread the `info.geo` object when passing to `openWebMapRaw`.
- Removed unused imports and state from ClubEventsPage.
2026-03-16 13:46:49 +09:00
f188b4eac4 refactor: centralize Logto config and improve auth flow
- Centralized Logto domain and API base URLs in `common.ts` to avoid duplication.
- Replaced deprecated `Modal.useModal` with `App.useApp().modal` for consistent Ant Design usage.
- Refactored `useAutoLogin` hook to handle token expiration checks and trigger re-authentication.
- Updated `UserCenter` and `FavPlayersPage` to use the new `autoSignIn` flow.
- Removed the `useAuthHeaders` hook as logic was consolidated into `useAutoLogin`.
- Added `AUTH_CALLBACK_URL` and `USER_CENTER_URL` constants for cleaner routing.
2026-03-16 13:38:02 +09:00
de05ca2ecf feat: fallback to auto-login on token failure and improve redirect logic
- In `useAuthHeaders`, import `useAutoLogin` and trigger login if `getAccessToken` returns a falsy value. This handles edge cases where the token is expired or missing during an API call.
- In `useAutoLogin`, set the default redirect URL to `window.location.pathname` to ensure users return to the page they were on before logging in.
2026-03-16 12:51:39 +09:00
9c9b3735cb feat: migrate user fav system from session aud to Logto sub
- Update database schema to rename `UserFav` to `LogtoUserFav` with clearer field names (`logto_uid`, `kaiqiu_uid`).
- Bump `jose` dependency to v6.2.1 for improved JWT verification.
- Configure `@logto/react` to request the correct resource token for API access.
- Implement token verification on the server side using `jose` and `jwtVerify`.
- Update API routes (`/api/fav`) to extract the user ID from the verified JWT `sub` claim instead of the URL `aud` parameter.
- Refactor frontend components (`FavButton`, `FavePlayersPage`) to use `useAuthHeaders` for fetching auth headers instead of manual token claims extraction.
- Clean up unused migration and DAO functions related to the old `aud`-based logic.
2026-03-16 12:45:12 +09:00
ba8dfdf973 feat: add apple-touch-icon for iOS device support
Added link to ./logo.jpg as an apple-touch-icon in index.html to
ensure proper icon display when users add the site to their home
screen on iOS devices.
2026-03-16 10:02:45 +09:00
c4f28ae471 feat(app-bar): detect standalone mode and adjust padding
- Added `isRunningStandalone` utility in `src/utils/front.ts` to detect if the app is running as a standalone PWA or in a native container (iOS Safari, Android Chrome, etc.).
- Updated `AppBar.tsx` to conditionally apply bottom padding only when running in standalone mode, ensuring better layout alignment within custom containers.
2026-03-16 09:43:07 +09:00
93f2cd6525 fix(index): trim club name from event titles and simplify calendar name
- Modified `title` generation to remove the club name prefix if it exists.
- Updated `calName` to display only the club name instead of adding "的比赛" suffix.
- This prevents redundant information in the calendar event titles.
2026-03-16 02:10:56 +09:00
4b69ed3b84 refactor(front-end): switch to web-based map navigation and update layouts
- Update `openMapDirection` to `openWebMapRaw` in `utils/front.ts` to open
  maps in a new browser tab (`_blank`) using raw WGS-84 coordinates.
- Adjust URL schemes for Google, AMap, Baidu, Tencent, and Apple Maps to
  support direct web navigation with `coordinate` parameters.
- Update `ClubSummary.tsx` to use `openWebMapRaw` and change the map button
  label from "Navigation" to "View Location" with a new icon.
- Add `padding-bottom` to `AppBar.tsx` in `AppBarLayout.tsx` to accommodate
  the increased bottom padding required by the updated AppBar styling.
- Remove the "Home" FloatButton from `ProfilePage.tsx` and update `routes.tsx`
  to remove the unused `ActionButtonLayout` import.
- Update navigation handlers in `AppBar.tsx` to use `replace: true` for smoother
  state management without creating new browser history entries.
2026-03-16 02:04:06 +09:00
2f8ce1711f feat(club-summary): add map navigation and optimized article display
- Added a "Navigation" button in ClubSummary that opens a Dropdown menu.
- Supported multiple map types: Google, Apple, AMap, Tencent, and Baidu.
- Mobile-only features (AMap, Tencent, Baidu) are disabled on desktop devices.
- Added `geo` property to `ClubDetail` type to support location data.
- Implemented `openMapDirection` utility to launch specific map apps based on the selected type.
- Conditionally render the "View Announcement" button only if an article exists.
- Updated BaseLayout export name from `Layout` to `BaseLayout` for consistency.
2026-03-15 10:44:48 +09:00
6bcbff572e fix(i18n): normalize event date parsing for ICS export
- Update `src/index.tsx` to use a unified `ics.convertTimestampToArray` helper
  instead of manually parsing formatted strings. This ensures consistent timestamp
  handling across different environments.
- Remove the custom `HydrateFallback` and `Layout` components from `src/routes.tsx`.
- Import the existing `HydrateFallback` and `Layout` implementations from their
  respective component files (`./components/HydrateFallback` and `./components/Layout/BaseLayout`) to reduce code duplication and improve maintainability.
2026-03-15 09:13:57 +09:00
7103c5f7e3 refactor(components): migrate to Ant Design Statistic.Timer and remove useRunOnce
- Deleted the custom `useRunOnce` hook as its functionality is no longer needed.
- Refactored `EventCard` to determine `type` (countup/countdown) dynamically based on the event state and current time.
- Updated `EventCard` to pass `type` and `format` separately to the `Statistic.Timer` component, removing the need for string formatting logic inside the component.
- Modified `ClubEventList` to add a 300ms delay on page initialization, ensuring the component is fully mounted before triggering the initial fetch logic.
2026-03-15 08:42:53 +09:00
0f9e80856b refactor(components): optimize event list and search table with pagination persistence
- Refactor ClubEventList to support persistent page state in sessionStorage and dynamic toggle for finished events.
- Move pagination logic to useRunOnce hook for initialization, ensuring correct state restoration.
- Update ClubSearchTable to support "My Favorites" tab, using useRef to cache search results for different club types.
- Enhance EventCard with precise time formatting (HH:mm:ss) and dynamic countdown logic using dayjs timezone.
- Persist club selection in GameSelector using local storage and integrate ClubSummary component.
- Fix geo data handling in KaiqiuService, ensuring coordinates are correctly passed to iCalendar generator.
- Remove unused imports and simplify component structure across affected files.
2026-03-15 02:33:34 +09:00
4825f41337 fix: conditionally apply geo and location fields in calendar events
- Only include 'geo' object in the event attributes if valid latitude/longitude exists.
- Conditionally add 'location' field only when it is present on the event.
- Removed the 'noGeo' flag logic for conditional spreading, simplifying the map operation.
- Ensures clean event data without empty geo/location properties in the generated calendar file.
2026-03-14 20:10:47 +09:00
9657acea64 feat(club): upgrade event calendar subscription and add match status display
- Refactor ClubEventList to subscribe to all club events instead of just the current page, removing pagination from the ICS URL.
- Enhance ICS generation for club subscriptions:
  - Fetch all non-finished events across pages.
  - Include geographic location (lat/lon) in the event metadata.
  - Add 2-hour alarms (display and audio) to all subscribed events.
- Improve EventCard status display with logic for 'Finished', 'In Progress', and countdown formats.
- Update KaiqiuService to parse match status (isProcessing, isFinished) and location name accurately.
- Integrate dayjs timezone (Asia/Tokyo) and UTC plugins across index.tsx, services, and types.
- Update IEventInfo interface to include isProcessing and location fields.
2026-03-14 19:56:48 +09:00
aef89d2341 feat(club): add club type filtering and optimize event list display
- Add 'Club' vs 'Points Club' filter in `ClubSearchTable` using Radio buttons.
- Update `searchClub` request to accept and pass `clubType` parameter to the backend API.
- Refactor logic in `ClubEventList` to determine "Show All" button visibility based on whether all items are finished or not finished, rather than just a fixed count.
- Add custom CSS (styled-components) to limit the height of the game selector drawer for better UX.
- Update backend service `KaiqiuService` to handle the new query parameters for filtering clubs by type.
2026-03-14 00:11:42 +09:00
99fd5778df feat: search club 2026-03-13 20:15:57 +09:00
457fc8595d feat(components, page): club events list pagination in it's self 2026-03-13 12:10:04 +09:00
d323e1d925 feat(game-selector): implement pagination and caching for event list
- Add 'ics' dependency to package.json and update lockfile.
- Introduce pagination support in `ClubEventList` component (Ant Design Pagination + Spin loading state).
- Refactor `GameSelector` to fetch paginated data (`page` query parameter) and manage page state.
- Update `KaiqiuService` to:
  - Add Redis caching for event lists (1 hour TTL) and individual match details (10 hours TTL).
  - Implement `listClubEvents` method with pagination support (fetching HTML, parsing titles/urls/status, extracting total count).
  - Update `getEventInfo` to utilize cached data.
- Update server routes (`index.tsx`, `routes.tsx`) to handle query parameters and pass paginated responses to the frontend.
- Fix logic in `GroupingPrediction` to set group length when players <= 12.

This change improves performance by reducing initial load times through pagination and caching, preventing UI freezing with large event lists.
2026-03-13 11:34:23 +09:00
b560684dfb feat(app): split game selector and implement club detail page
- **Frontend Refactoring**: Extracted EventCard logic and finished game filtering from GameSelector into a new ClubEventsList component. Removed direct routing logic (handleGameClick, navigate) from App.tsx in favor of router loaders.

- **New Feature - Club Detail Page**: Implemented /club/:id route with ClubEventsPage. Added server-side loader to fetch club info and events in parallel via new API endpoints (/api/club/find, /api/club/:id). Created KaiqiuService for direct data fetching.

- **API & Types**: Extended IEventInfo with isFinished flag; updated server-side parsing in utils/server.ts. Added ClubInfo type definition. Migrated club search and filtering logic to the server side.

- **Dependencies**: Updated antd from 6.2.1 to 6.3.2.
2026-03-13 10:27:05 +09:00
c239b8bf40 feat(GameSelector): Add button to view game details and update parsing logic 2026-03-12 14:24:59 +09:00
6f1f8044dd feat(BattleTable): share code 2026-03-11 18:08:39 +09:00
9044073afd feat: sync favorite player state with server and improve clear confirmation
- Add `isFav` selector to `useFavPlayerStore` to determine initial button state immediately.
- Initialize `FavButton` value based on the store's `isFav` result instead of a stale local state.
- In `FavePlayersPage`, integrate Ant Design message hooks for user feedback during server sync.
  - Show "syncing" loading indicator when starting the sync process.
  - Show "synced" success notification upon completion.
- Enhance the "Clear Local Favorites" confirmation dialog:
  - Update warning text to indicate the action is irreversible.
  - Add custom button labels ("清空", "取消").
  - Make the confirm button dangerous and add a delete icon for better UX.
2026-03-11 11:51:30 +09:00
62e9053c79 Refactor BattleTable and GroupMember components
- Updated the styling and structure of the BattleTable component for better layout and readability.
- Added expandable functionality to the GroupMember component's drawer.
- Adjusted styles and content in BattleTable to improve the visual presentation and functionality.
2026-03-11 11:26:06 +09:00
56159de837 feat: add score prediction and clear actions to BattleTable
- Add "Clear Current Round" and "Clear All Groups" buttons to reset specific or entire match results.
- Implement a summary Table showing current scores, predicted scores after the latest round, and score differentials.
- Import necessary Ant Design components (Button, Table) and icons (ClearOutlined).
- Refactor `buildMatchGroupTable` to return full arrays instead of filtering out falsy values.
- Disable row hover effect in GroupMember table for cleaner appearance.
2026-03-11 00:48:44 +09:00
bb4ca8ae40 feat: add localStorage persistence for battle result map
- Initialize `resultMap` from `localStorage` on component mount if data exists.
- Save updated `resultMap` back to `localStorage` when the component unmounts.
- Removed debug console.log statement for cleaner logs.
2026-03-10 17:21:44 +09:00
65195289bd refactor: extract BattleTable to dedicated component and add score calculation utils
- Move `BattleTable` logic from `GroupMember` to its own `BattleTable.tsx` component.
- Clean up `GroupMember` by removing unused imports (`Divider`, `Flex`, `Space`, `Table`, `getRoundTable`).
- Add new utility functions in `src/utils/common.ts`:
  - `higherWin` and `lowerWin` to calculate scores based on point difference thresholds.
  - `calculate` to determine the final score return value based on win/loss status.
2026-03-10 17:11:49 +09:00
cc23ca5594 feat(logto): handle redirect navigation after successful login
- Refactor `useHandleSignInCallback` to return only hook data without an internal callback.
- Move redirect logic into a separate `useEffect` to decouple navigation from the callback lifecycle.
- Ensure the user is redirected to the saved path or `/user-center` immediately upon authentication.
2026-03-10 13:46:49 +09:00
2315503388 feat(UserCenter): remove icon from logout modal cancel button
Remove the HomeOutlined icon from the cancel button of the logout
confirmation modal. The button now only displays the text "保持登录".
2026-03-10 12:51:47 +09:00
73354d0394 refactor(auth): migrate user center logout and refactor callback logic
- Migrate from static `Modal.confirm` to `App.useModal` in UserCenter for better context support.
- Refactor Logto Callback page:
  - Remove unused `useEffect` dependency on `isAuthenticated`.
  - Inline redirect logic directly into the `onSuccess` callback of `useHandleSignInCallback`.
  - Preserve existing redirect flow logic while simplifying the component structure.
2026-03-10 12:50:00 +09:00
2032cec715 fix(xcxApi): change redis cache key 2026-03-10 11:23:58 +09:00
54d275796e feat: add player profile cache & manual sync button
- Cache user profile data in Redis with 10-minute expiration in XcxAPI service to reduce API overhead.
- Added a refresh/sync button on FavPlayersPage to manually trigger fetching players from the account.
- Refactored authentication logic to properly set and use ID token claims for syncing.
- Improved UX by removing automatic view switching logic that caused layout shifts, relying on state-driven rendering instead.
- Unified login redirect flow using the new `useAutoLogin` hook.
2026-03-10 11:19:30 +09:00
06665f3371 feat(FavPlayersPage): cache 2026-03-09 17:52:40 +09:00
d0aee38df8 fix: display correct local player count in FavPlayersPage dropdown
Update the label for the LOCAL filter option to reference `localList.length` instead of `list.length`, ensuring the item count displayed in the dropdown matches the actual filtered list size.

File: src/page/FavPlayersPage.tsx
- { label: `${ShowType.LOCAL}(${list.length})`, ... }
+ { label: `${ShowType.LOCAL}(${localList.length})`, ... }
2026-03-09 17:49:11 +09:00
d171e496ff refactor(page): 合并本地与远程球员收藏列表逻辑并简化组件
- 将本地列表 (localList) 和请求数据 (favListRequest.data) 的映射逻辑统一至主 list useMemo 中。
- 移除冗余的 showList useMemo,直接基于 showType 动态生成 list。
- 修正 sortType 默认分支显式返回 localList,确保排序逻辑一致性。
- 更新依赖数组并清理未使用的 isAuthenticated 相关逻辑。
- 调整空状态判断条件以匹配新的 list 结构。
2026-03-09 17:16:21 +09:00
9499de0180 feat(likes): sync local favorites and add auto-login flow
- Add Prisma code generation in Dockerfile build step.
- Implement instant state updates for favoriting players via store hooks.
- Enhance 'FavPlayersPage' with:
  - New "Sync to cloud" and "Clear local favorites" actions.
  - Updated tabs showing counts for local vs. account favorites.
  - Auto-detection of view mode based on authentication status.
- Add auto-login support in 'UserCenter' triggered by query parameter `autoSignIn=true`.
2026-03-09 16:51:57 +09:00
80aebac57a feat: implement user favorite player system with Logto sync
- Add `FavPlayerDAO` for database operations (create, read, delete, check) against `user_fav` table.
- Integrate Prisma ORM with MariaDB adapter in `src/prisma/db.ts`.
- Implement backend API routes (`/api/fav`) to handle GET, PUT, and DELETE requests for managing favorites based on user audience (aud).
- Create `FavePlayersPage` with support for:
  - Viewing local stored favorites.
  - Syncing server-side favorites via Logto authentication.
  - Visual distinction between "Local" and "Account" favorite lists using Segmented control.
  - Loading states and empty state handling with Ant Design components.
- Enhance `Logto/Callback` to redirect users back to their intended destination (e.g., `FavePlayersPage`) after authentication if a `redirect` param was stored in session storage.
- Update `UserCenter` page to include "Backup Codes" management option under account settings.
- Add necessary dependencies: `@logto/react`, `ahooks`, and update UI imports accordingly.
2026-03-09 10:16:27 +09:00
76bb126c4e fix(common): toReversed -> array.reverse() 2026-03-07 12:05:50 +09:00
bcfedd0009 feat(GameSelector): request only once 2026-03-07 11:37:11 +09:00
23888b31bc feat: integrate Logto for authentication
- Add @logto/react dependencies to package.json and lockfile.
- Replace custom App layout with LogtoProvider for authentication handling.
- Configure Logto settings (endpoint, appId) in frontend.tsx.
- Refactor FindUserPage search logic to trigger request on value change instead of manual search key refresh.
2026-03-07 02:24:01 +09:00
4d73ce5f2b Fix and enhance cache handling and logging in server utils
- Corrected the default value assignment for REDIS_CACHE_HOUR using logical OR instead of nullish coalescing.
- Added a debug log to output the cache hour value.
- Added error handling for redis.get calls to ensure they return a string or an empty string in case of failure.
2026-03-03 18:36:32 +09:00
0ac1d2e31d feat: add REDIS_CACHE_HOUR to environment variables and update timeout usage
- Added REDIS_CACHE_HOUR to .env.example and src/utils/server.ts.
- Updated TIMEOUT usage in src/services/uidScoreStore.ts and src/utils/server.ts to use REDIS_CACHE_HOUR.
2026-03-03 18:23:12 +09:00
58edba247d feat: Update cache expiration times for event list and match info
- Increased the cache expiration time for event lists from 30 minutes to 72 hours.
- Increased the cache expiration time for match info from 3 minutes to 72 hours.
2026-03-03 18:17:31 +09:00
ac3beb5d8f feat: Add isPassedGame logic and update GroupingPrediction component
- Added `dayjs` import for date manipulation in `GamePanel.tsx`.
- Introduced `isPassedGame` memoized value in `GamePanel.tsx` to determine if the game date has passed.
- Updated `GroupingPrediction` component to accept `isPassedGame` prop and adjust `nowScoreGroup` state accordingly.
2026-03-03 18:11:17 +09:00
da35e0f623 feat(uidScoreStore): increase redis timeout for uid-score keys from 3h to 24h 2026-03-03 17:50:42 +09:00
7b66b30309 fix(env): move validation to server.ts and add debug logging for missing
variables
2026-03-03 17:46:30 +09:00
e97444244a feat: Add REDIS environment variable and update environment checks
- Added REDIS environment variable to .env.example
- Updated src/index.tsx to check for multiple required environment variables
- Updated src/utils/server.ts to use REDIS environment variable for RedisClient
2026-03-03 14:16:29 +09:00
7f8196249b fix(grouping): guard nowScore with numeric check before fallback
Use nowScore only when it can be parsed as a number, otherwise keep original score.
Prevents invalid nowScore values from affecting grouping/sorting.
2026-03-03 01:04:29 +09:00